diff --git a/Starsphere.cpp b/Starsphere.cpp index 2b3578ac446a03520329d40524ad1a1728827986..0923d14d00203e0b9c8b015da231d16de6319383 100644 --- a/Starsphere.cpp +++ b/Starsphere.cpp @@ -593,15 +593,15 @@ void Starsphere::render(const double timeOfDay) if(isFeature(LOGO) || isFeature(SEARCHINFO)) { static const GLfloat xStartPosLeft = 0.008; - const GLfloat xStartPosRight = 1 * aspect - 0.16; + const GLfloat xStartPosRight = 1 * aspect - 0.205; static const GLfloat yStartPosTop = 0.9675; - static const GLfloat yStartPosBottom = 0.05; - static const GLfloat fontScaleLarge = 0.020; - static const GLfloat fontScaleMedium = 0.0115; - static const GLfloat fontScaleSmall = 0.01; + static const GLfloat yStartPosBottom = 0.07; + static const GLfloat fontScaleLarge = 0.0225; + static const GLfloat fontScaleMedium = 0.0131; + static const GLfloat fontScaleSmall = 0.0131; // static const GLfloat yOffset = (font->Ascender() + font->Descender()); static const GLfloat yOffsetLarge = 0.015; - static const GLfloat yOffsetMedium = 0.01; + static const GLfloat yOffsetMedium = 0.015; // disable depth testing since we're in 2D mode glDisable(GL_DEPTH_TEST);