1. 14 May, 2008 2 commits
  2. 13 May, 2008 3 commits
  3. 09 May, 2008 3 commits
  4. 08 May, 2008 4 commits
    • Oliver Bock's avatar
      Yet another windoze recycling fix · cf670156
      Oliver Bock authored
      * The fonts also have to be reinitialized as they rely on the OpenGL context being "reset" by windoze
      * Introduced a few sanity checks for resource handling
      * Moved initial fullscreen toggle (release mode) to be called after initialize() as now there's a dependency when on windoze :-/
      TODO: X11 doesn't need the recycling procedure
      * It should only be done for windoze to avoid extra overhead
      * How to determine the OS? Does SDL offer something reliable?
    • Oliver Bock's avatar
      One more windoze recycling fix · 4c4f66f7
      Oliver Bock authored
      * Reinitialize OpenGL context fullscreen toggle
      * Extended a few comments
    • Oliver Bock's avatar
      Fixing windoze window issue (move/resize) · c52dc124
      Oliver Bock authored
      * Windoze "resets" the OpenGL context when SetVideoMode is called - ergo, we need to reinitialize the context
      * Added a switch (recycle) to initialize() to distinguish between one-off and recurring actions
    • Oliver Bock's avatar
  5. 06 May, 2008 2 commits
    • Oliver Bock's avatar
      Minor comment update · aa3655b7
      Oliver Bock authored
    • Oliver Bock's avatar
      Fixed BOINC information update · f327579e
      Oliver Bock authored
      * The interface declared in AbstractGraphicsEngine is now implemented in the most specialized class only (to make sure it's called, down the inheritance hierarchy)
      * The abstract or generelized classes (up the hierarchy) got local implementation (protected) which are called by their respective children.
      * Fixed a bug in the old starsphere code. Search marker rendering deleted to much (memory corruption)! Does OpenGL do any boundary checking?
  6. 30 Apr, 2008 4 commits
  7. 28 Apr, 2008 2 commits
  8. 25 Apr, 2008 2 commits
  9. 13 Apr, 2008 2 commits
    • Oliver Bock's avatar
    • Oliver Bock's avatar
      Substituted FTGL with OGLFT · ebf78c0e
      Oliver Bock authored
      * Using single font instances per text group (adds flexibility, avoid font change during render)
      * initialize() and resize() are now virtual, and overridden in subclass
      * HUD dimensions now follow actual size (no more scaling needed)
      * No more FSAA needed
      * Removed unnecessary Open GL calls during render
      - Crystal clear HUD text
      - Constant HUD text size
      - Slightly higher CPU usage (5% -> 7.5%, also for full screen?)
  10. 11 Apr, 2008 7 commits
    • Oliver Bock's avatar
      Even more doxygen updates · 99ef026d
      Oliver Bock authored
    • Oliver Bock's avatar
      Doxygen updates · a04c14ee
      Oliver Bock authored
    • Oliver Bock's avatar
      Updated Makefile · c88e95cd
      Oliver Bock authored
      * To include new classes
      * To use a "normally" installed OGLFT
    • Oliver Bock's avatar
      A few fixes · 05f25a43
      Oliver Bock authored
      * Proper use of enum types
      * Current values of ascension/declination properly initialized (have to get a value outside the valid range)
    • Oliver Bock's avatar
      Added new factory for graphics engines. · 341cbce9
      Oliver Bock authored
      * Support for flexible requests of engine and specific science app support
      * Could easily be passed as command line parameter for instance
    • Oliver Bock's avatar
      Refactored the main rendering engine · 7eb950de
      Oliver Bock authored
      * Now there's a generic Einstein@Home and a science run specific part
      * Search information retieval and rendering moved into subclass
      * Renamed a few things as they're now true members
      * Moved a few things from private to protected (obviously)
    • Oliver Bock's avatar
      Refactored the BOINC client/application communication layer · 97a1dc47
      Oliver Bock authored
      * Now there's a generic and science application specific (e.g. shared memory handling) part
      * The actual shared memory indentifier now has to be passed during initialize() instead of being hard-coded
      * All this might eventually allow us to incorporate some portions of this API into something more general like a generic graphics toolkit
  11. 10 Apr, 2008 1 commit
  12. 09 Apr, 2008 6 commits
  13. 08 Apr, 2008 2 commits