From 032592bbb6e2a995b1ea1e94d684a41d50ef3ec4 Mon Sep 17 00:00:00 2001 From: Oliver Bock <oliver.bock@aei.mpg.de> Date: Mon, 1 Dec 2008 16:24:27 +0100 Subject: [PATCH] Sent neutron star on same orbit as pulsar (and adjusted lights) --- src/pulsaranimationwidget.cpp | 13 ++++++++----- src/pulsaranimationwidget.h | 1 + 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/src/pulsaranimationwidget.cpp b/src/pulsaranimationwidget.cpp index bcf4a55..5db703e 100644 --- a/src/pulsaranimationwidget.cpp +++ b/src/pulsaranimationwidget.cpp @@ -69,7 +69,7 @@ void PulsarAnimationWidget::initializeGL() glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); - GLfloat LightAmbient[] = { 0.0f, 0.0f, 0.0f, 1.0f }; + GLfloat LightAmbient[] = { 0.3f, 0.3f, 0.3f, 1.0f }; GLfloat LightDiffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat LightSpecular[] = { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat LightPosition[] = { 0.0f, 0.0f, 3.0f, 1.0f }; @@ -79,9 +79,9 @@ void PulsarAnimationWidget::initializeGL() glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse); glLightfv(GL_LIGHT0, GL_SPECULAR, LightSpecular); glLightfv(GL_LIGHT0, GL_POSITION, LightPosition); - glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 20.0); + glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 50.0); glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, spot_direction); - glLightf(GL_LIGHT0, GL_SPOT_EXPONENT, 5.0); + glLightf(GL_LIGHT0, GL_SPOT_EXPONENT, 10.0); glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); glEnable(GL_LIGHT0); @@ -135,11 +135,13 @@ void PulsarAnimationWidget::paintGL() glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess); glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); + glRotatef(m_orbitRotationAngle, 0.0f, 1.0f, 0.0f); + glPushMatrix(); + glTranslatef(0.0f, 0.0f, m_orbitRadiusNeg); gluSphere(m_quadricPulsar, 1.0f, 32, 32); glPopMatrix(); - glRotatef(m_orbitRotationAngle, 0.0f, 1.0f, 0.0f); glTranslatef(0.0f, 0.0f, m_orbitRadius); glPushMatrix(); @@ -271,7 +273,8 @@ void PulsarAnimationWidget::setPulsarSpinFrequency(const float frequency) void PulsarAnimationWidget::setOrbitRadius(const float radius) { - m_orbitRadius = -1.0 * radius; + m_orbitRadius = radius; + m_orbitRadiusNeg = -1.0 * radius; } void PulsarAnimationWidget::setOrbitFrequency(const float frequency) diff --git a/src/pulsaranimationwidget.h b/src/pulsaranimationwidget.h index 3dc5fa0..27ae5c9 100644 --- a/src/pulsaranimationwidget.h +++ b/src/pulsaranimationwidget.h @@ -75,6 +75,7 @@ protected: float m_pulsarRotationAngle; float m_orbitRadius; + float m_orbitRadiusNeg; float m_orbitFrequency; float m_orbitRotationAngle; -- GitLab