From 21db0b15734ae99530f0a82382892acaed10b990 Mon Sep 17 00:00:00 2001
From: Oliver Bock <oliver.bock@aei.mpg.de>
Date: Sun, 30 Nov 2008 19:46:15 +0100
Subject: [PATCH] Set camera's up-vector statically to y-axis

* Seems to fix pan/tilt control
* Tilt probably needs some fine tuning in boundary check/handling
---
 src/pulsaranimationwidget.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/pulsaranimationwidget.cpp b/src/pulsaranimationwidget.cpp
index 9dca1f7..bcf4a55 100644
--- a/src/pulsaranimationwidget.cpp
+++ b/src/pulsaranimationwidget.cpp
@@ -117,7 +117,7 @@ void PulsarAnimationWidget::paintGL()
 
 	gluLookAt(m_cameraPosX, m_cameraPosY, m_cameraPosZ,
 			  0.0, 0.0, 0.0,
-			  0.0, 2.0, -5.0);
+			  0.0, 1.0, 0.0);
 
 	// TODO: should be located elsewhere
 	static GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 };
-- 
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