From 32563bde5b5de43af1f043dcb0bd85a5df072c8b Mon Sep 17 00:00:00 2001 From: Oliver Bock Date: Tue, 20 Jul 2010 16:52:23 +0200 Subject: [PATCH] Fixed beam rotation direction to be in sync with pulsar --- src/pulsaranimationwidget.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pulsaranimationwidget.cpp b/src/pulsaranimationwidget.cpp index 183c492..c9c8aa9 100644 --- a/src/pulsaranimationwidget.cpp +++ b/src/pulsaranimationwidget.cpp @@ -305,7 +305,7 @@ void PulsarAnimationWidget::paintGL() glPushMatrix(); glRotatef(-m_pulsarSpinAxisInclination, 1.0, 0.0, 0.0); - glRotatef(-m_pulsarRotationAngle - 90.0, 0.0, 0.0, 1.0); + glRotatef(m_pulsarRotationAngle - 90.0, 0.0, 0.0, 1.0); glRotatef(-m_pulsarMagneticAxisInclination, 0.0, 1.0, 0.0); // draw magnetic axis (for both cones) @@ -376,7 +376,7 @@ void PulsarAnimationWidget::paintGL() glRotatef(180.0, 1.0, 0.0, 0.0); glRotatef(-m_pulsarSpinAxisInclination, 1.0, 0.0, 0.0); - glRotatef(m_pulsarRotationAngle - 90.0, 0.0, 0.0, 1.0); + glRotatef(-m_pulsarRotationAngle - 90.0, 0.0, 0.0, 1.0); glRotatef(-m_pulsarMagneticAxisInclination, 0.0, 1.0, 0.0); glTranslatef(0.0, 0.0, -4.0); -- GitLab