From edec5a4f20d341b2c5bc7663db293e941db60dba Mon Sep 17 00:00:00 2001
From: Oliver Bock <oliver.bock@aei.mpg.de>
Date: Fri, 16 Sep 2011 18:38:26 +0200
Subject: [PATCH] Increase length of axes (magnetic axis is supposed to stick
 out of cone)

---
 src/pulsaranimationwidget.cpp | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/src/pulsaranimationwidget.cpp b/src/pulsaranimationwidget.cpp
index 32e14b6..2f719b2 100644
--- a/src/pulsaranimationwidget.cpp
+++ b/src/pulsaranimationwidget.cpp
@@ -333,19 +333,19 @@ void PulsarAnimationWidget::paintGL()
                 glColor3f(1.0f, 1.0f, 1.0f);
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, -4.0);
-                    gluCylinder(m_quadricPulsarSpinAxis, 0.020, 0.020, 8.0, 32, 1);
+                    glTranslatef(0.0, 0.0, -4.5);
+                    gluCylinder(m_quadricPulsarSpinAxis, 0.020, 0.020, 9.0, 32, 1);
                 }
                 glPopMatrix();
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, -4.0);
+                    glTranslatef(0.0, 0.0, -4.5);
                     gluDisk(m_quadricPulsarSpinAxisTop1, 0, 0.020, 32, 8);
                 }
                 glPopMatrix();
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, 4.0);
+                    glTranslatef(0.0, 0.0, 4.5);
                     gluDisk(m_quadricPulsarSpinAxisTop2, 0, 0.020, 32, 8);
                 }
                 glPopMatrix();
@@ -376,19 +376,19 @@ void PulsarAnimationWidget::paintGL()
                 glColor3f(1.0f, 1.0f, 0.0f);
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, -4.0);
-                    gluCylinder(m_quadricPulsarMagneticAxis, 0.020, 0.020, 8.0, 32, 1);
+                    glTranslatef(0.0, 0.0, -4.5);
+                    gluCylinder(m_quadricPulsarMagneticAxis, 0.020, 0.020, 9.0, 32, 1);
                 }
                 glPopMatrix();
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, -4.0);
+                    glTranslatef(0.0, 0.0, -4.5);
                     gluDisk(m_quadricPulsarSpinAxisTop1, 0, 0.020, 32, 8);
                 }
                 glPopMatrix();
                 glPushMatrix();
                 {
-                    glTranslatef(0.0, 0.0, 4.0);
+                    glTranslatef(0.0, 0.0, 4.5);
                     gluDisk(m_quadricPulsarSpinAxisTop2, 0, 0.020, 32, 8);
                 }
                 glPopMatrix();
-- 
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