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SimulationXmlParameter.cpp

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  • SimulationXmlParameter.cpp 2.26 KiB
    /*************************************************************************
     *   Copyright (C) 2007 by Oliver Bock                                   *
     *   bock@tfh-berlin.de                                                  *
     *                                                                       *
     *   This file is part of Fidelity.                                      *
     *                                                                       *
     *   Fidelity is free software: you can redistribute it and/or modify    *
     *   it under the terms of the GNU General Public License as published   *
     *   by the Free Software Foundation, version 3 of the License.          *
     *                                                                       *
     *   Fidelity is distributed in the hope that it will be useful,         *
     *   but WITHOUT ANY WARRANTY; without even the implied warranty of      *
     *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the        *
     *   GNU General Public License for more details.                        *
     *                                                                       *
     *   You should have received a copy of the GNU General Public License   *
     *   along with Fidelity. If not, see <http://www.gnu.org/licenses/>.    *
     *                                                                       *
     *************************************************************************/
    
    #include "SimulationXmlParameter.h"
    
    Fidelity::Engine::SimulationXmlParameter::SimulationXmlParameter()
    {}
    
    QString Fidelity::Engine::SimulationXmlParameter::Identifier() const
    {
    	return(m_Identifier);
    }
    
    void Fidelity::Engine::SimulationXmlParameter::setIdentifier(const QString value)
    {
    	m_Identifier = value;
    }
    
    QString Fidelity::Engine::SimulationXmlParameter::Unit() const
    {
    	return(m_Unit);
    }
    
    void Fidelity::Engine::SimulationXmlParameter::setUnit(const QString value)
    {
    	m_Unit = value;
    }
    
    QString Fidelity::Engine::SimulationXmlParameter::DataType() const
    {
    	return(m_DataType);
    }
    
    void Fidelity::Engine::SimulationXmlParameter::setDataType(const QString value)
    {
    	m_DataType = value;
    }
    
    QString Fidelity::Engine::SimulationXmlParameter::Value() const
    {
    	return(m_Value);
    }
    
    void Fidelity::Engine::SimulationXmlParameter::setValue(const QString value)
    {
    	m_Value = value;
    }