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WindowManager.cpp
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Oliver Bock authored
* The fonts also have to be reinitialized as they rely on the OpenGL context being "reset" by windoze * Introduced a few sanity checks for resource handling * Moved initial fullscreen toggle (release mode) to be called after initialize() as now there's a dependency when on windoze :-/ TODO: X11 doesn't need the recycling procedure * It should only be done for windoze to avoid extra overhead * How to determine the OS? Does SDL offer something reliable?
Oliver Bock authored* The fonts also have to be reinitialized as they rely on the OpenGL context being "reset" by windoze * Introduced a few sanity checks for resource handling * Moved initial fullscreen toggle (release mode) to be called after initialize() as now there's a dependency when on windoze :-/ TODO: X11 doesn't need the recycling procedure * It should only be done for windoze to avoid extra overhead * How to determine the OS? Does SDL offer something reliable?