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Starsphere.cpp
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Oliver Bock authored
* Grayscale faces do need a backgorund color * Texture faces do need enabled textures (oh well) * Translucent faces need activated alpha blending (you guessed it)
Oliver Bock authored* Grayscale faces do need a backgorund color * Texture faces do need enabled textures (oh well) * Translucent faces need activated alpha blending (you guessed it)