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Refactored the BOINC client/application communication layer
* Now there's a generic and science application specific (e.g. shared memory handling) part * The actual shared memory indentifier now has to be passed during initialize() instead of being hard-coded * All this might eventually allow us to incorporate some portions of this API into something more general like a generic graphics toolkit
EinsteinS5R3Adapter.cpp
0 → 100644
EinsteinS5R3Adapter.h
0 → 100644
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