Skip to content
Snippets Groups Projects
Select Git revision
  • 1c88b7b06f6e48beaae33e3cfe1d3a0f8b26bd8b
  • master default protected
  • improve_Makefile
  • HSA
  • clmathfft
  • longer_dft_support
  • current_fgrp_apps
  • current_brp_apps
8 results

clFFT.h

Blame
  • Forked from einsteinathome / libclfft
    Source project has a limited visibility.
    boinc_gl.h 1.52 KiB
    // This file is part of BOINC.
    // http://boinc.berkeley.edu
    // Copyright (C) 2008 University of California
    //
    // BOINC is free software; you can redistribute it and/or modify it
    // under the terms of the GNU Lesser General Public License
    // as published by the Free Software Foundation,
    // either version 3 of the License, or (at your option) any later version.
    //
    // BOINC is distributed in the hope that it will be useful,
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    // See the GNU Lesser General Public License for more details.
    //
    // You should have received a copy of the GNU Lesser General Public License
    // along with BOINC.  If not, see <http://www.gnu.org/licenses/>.
    
    #ifndef H_BOINC_GL
    #define H_BOINC_GL
    
    #if defined(_WIN32)
    #  include <GL/gl.h>
    #  include <GL/glu.h>
    #if defined(__MINGW32__) || defined(__CYGWIN32__)
    #  include <GL/glext.h>
    #endif
    
    #elif defined(__APPLE_CC__)
    
    #  include <OpenGL/gl.h>
    #  include <OpenGL/glu.h>
    
    #else // !_WIN32, !__APPLE_CC__
    #include "config.h"
    
    #  if defined(HAVE_GL_H)
    #    include <gl.h>
    #  elif defined(HAVE_GL_GL_H)
    #    include <GL/gl.h>
    #  elif defined(HAVE_OPENGL_GL_H)
    #    include <OpenGL/gl.h>
    #  endif
    
    #  if defined(HAVE_GLX_H)
    #    include <glx.h>
    #  elif defined(HAVE_GL_GLX_H)
    #    include <GL/glx.h>
    #  endif
    
    #  if defined(HAVE_GLU_H)
    #    include <glu.h>
    #  elif defined(HAVE_GL_GLU_H)
    #    include <GL/glu.h>
    #  elif defined(HAVE_OPENGL_GLU_H)
    #    include <OpenGL/glu.h>
    #  endif
    
    #endif // _WIN32
    
    #endif