-
- Downloads
HDPI: refreshed HUD layout and added (retina) scaling support
* The layout now scales with the display's pixel density (DPI) * Refreshed the layout to make it more readable * The DPI used to design the reference layout must always be kept in sync with AbstractGraphicsEngine::DESIGN_DPI * Tested on macOS 10.15.7 across all scaling factors
Showing
- src/framework/AbstractGraphicsEngine.cpp 4 additions, 0 deletionssrc/framework/AbstractGraphicsEngine.cpp
- src/framework/AbstractGraphicsEngine.h 7 additions, 1 deletionsrc/framework/AbstractGraphicsEngine.h
- src/framework/WindowManager.cpp 25 additions, 3 deletionssrc/framework/WindowManager.cpp
- src/framework/WindowManager.h 3 additions, 0 deletionssrc/framework/WindowManager.h
- src/starsphere/Starsphere.cpp 8 additions, 6 deletionssrc/starsphere/Starsphere.cpp
- src/starsphere/Starsphere.h 2 additions, 1 deletionsrc/starsphere/Starsphere.h
- src/starsphere/StarsphereRadio.cpp 18 additions, 18 deletionssrc/starsphere/StarsphereRadio.cpp
- src/starsphere/StarsphereRadio.h 2 additions, 1 deletionsrc/starsphere/StarsphereRadio.h
- src/starsphere/StarsphereS5R3.cpp 14 additions, 11 deletionssrc/starsphere/StarsphereS5R3.cpp
- src/starsphere/StarsphereS5R3.h 11 additions, 1 deletionsrc/starsphere/StarsphereS5R3.h
- src/starsphere/main.cpp 1 addition, 1 deletionsrc/starsphere/main.cpp
Loading
Please register or sign in to comment