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Created with Raphaël 2.2.07Dec227Nov2625201996521Sep186Mar54326Feb14Jun9Feb85May42Dec2Nov29Oct5Aug23Jul20723Jun27May1917Apr29Mar2820151320Feb15223Jan14727Nov20191823Oct1615139876122Sep157432122Aug74131Jul24231815141110732130Jun27201227May23212019171615141398630Apr282513111098743231Mar30292625242322Disable fullscreen Spaces support (macOS)mastermasterSet screensaver hint before video initializationFinally fix the spurious mouse move event for goodLet SDL_Quit() stop the event loopAdded missing conditionalUse Jenkins build number as version (if available)Merge branch 'mac-iosurface'Try and prevent premature fullscreen exitsRedesigned macOS screensaver to support BOINC's updated graphics APIUse a regular instead of a function-style cast (MinGW complains otherwise)Use a regular instead of a function-style cast (MinGW complains otherwise)HDPI: refreshed HUD layout and added (retina) scaling supportHDPI: fix canvas adjustmentSpeed up SDL download and remove Mercurial dependencyReport all missing tools at onceFix blunder in 09093eeTarget macOS 10.9 by defaultDowngrade to SDL 2.0.10 until we target macOS >= 10.10SDL changed the way how to enable the system's screesaverUpdate dependenciesMerge branch 'win64-static-cpp' into 'master'Link static library directly as g++ option failsLink libstdc++ statically (avoid dependency)Remove compile/link variables and hard-wired macOS SDK versionMerge branch 'win64' into masterFix BOINC for Linux out-of-tree builds as wellMerge branch 'mac64' into 'master'Fix off-by-one errorList all required tools if one's missing (to ease the pain)Fixed indentationUpdated requirements: removed cvs, added libtoolizeFix up Freetype's configure (and remove cruft)Migrate from MinGW to mingw-w64Fix up SDL patch for latest SDL versionUpdate linux binary names to use 'x86_64'Fix up initial window and OpenGL context instantiation (incl. fallback logic)Remove comments and superfluous statementsFix quit on debugStart with centered windowCompleted fullscreen mode and window resizing
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