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einsteinathome
graphicsframework
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pre_release_0.10
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Created with Raphaël 2.2.0
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Disable fullscreen Spaces support (macOS)
master
master
Set screensaver hint before video initialization
Finally fix the spurious mouse move event for good
Let SDL_Quit() stop the event loop
Added missing conditional
Use Jenkins build number as version (if available)
Merge branch 'mac-iosurface'
Try and prevent premature fullscreen exits
Redesigned macOS screensaver to support BOINC's updated graphics API
Use a regular instead of a function-style cast (MinGW complains otherwise)
Use a regular instead of a function-style cast (MinGW complains otherwise)
HDPI: refreshed HUD layout and added (retina) scaling support
HDPI: fix canvas adjustment
Speed up SDL download and remove Mercurial dependency
Report all missing tools at once
Fix blunder in 09093ee
Target macOS 10.9 by default
Downgrade to SDL 2.0.10 until we target macOS >= 10.10
SDL changed the way how to enable the system's screesaver
Update dependencies
Merge branch 'win64-static-cpp' into 'master'
Link static library directly as g++ option fails
Link libstdc++ statically (avoid dependency)
Remove compile/link variables and hard-wired macOS SDK version
Merge branch 'win64' into master
Fix BOINC for Linux out-of-tree builds as well
Merge branch 'mac64' into 'master'
Fix off-by-one error
List all required tools if one's missing (to ease the pain)
Fixed indentation
Updated requirements: removed cvs, added libtoolize
Fix up Freetype's configure (and remove cruft)
Migrate from MinGW to mingw-w64
Fix up SDL patch for latest SDL version
Update linux binary names to use 'x86_64'
Fix up initial window and OpenGL context instantiation (incl. fallback logic)
Remove comments and superfluous statements
Fix quit on debug
Start with centered window
Completed fullscreen mode and window resizing
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