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pulsaranimationwidget.h

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  • pulsaranimationwidget.h 3.77 KiB
    /******************************************************************************
     *   Copyright (C) 2008 by Oliver Bock                                        *
     *   oliver.bock[AT]aei.mpg.de                                                *
     *                                                                            *
     *   This file is part of PulsatingScience.                                   *
     *                                                                            *
     *   PulsatingScience is free software: you can redistribute it and/or modify *
     *   it under the terms of the GNU General Public License as published        *
     *   by the Free Software Foundation, version 3 of the License.               *
     *                                                                            *
     *   PulsatingScience is distributed in the hope that it will be useful,      *
     *   but WITHOUT ANY WARRANTY; without even the implied warranty of           *
     *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
     *   GNU General Public License for more details.                             *
     *                                                                            *
     *   You should have received a copy of the GNU General Public License        *
     *   along with PulsatingScience. If not, see <http://www.gnu.org/licenses/>. *
     *                                                                            *
     ******************************************************************************/
    
    #ifndef PULSARANIMATIONWIDGET_H_
    #define PULSARANIMATIONWIDGET_H_
    
    #include <cmath>
    
    #include <QGLWidget>
    #include <QTimer>
    #include <QMouseEvent>
    #include <QDebug>
    
    #ifdef __APPLE__
        #include <OpenGL/glu.h>
    #else
        #include <GL/glu.h>
    #endif
    
    #include "common.h"
    #include "plotdata.h"
    
    #define PI 3.14159265
    
    class PulsarAnimationWidget : public QGLWidget
    {
        Q_OBJECT
    
    public:
        PulsarAnimationWidget(QWidget *parent);
        virtual ~PulsarAnimationWidget();
    
        void setLHOAngle(const double degrees);
        void setLLOAngle(const double degrees);
        void setVirgoAngle(const int degrees);
        void setSourceIota(const int degrees);
        void setSourceInclination(const double length);
        void getCameraPosition(double& cameraAngleH, double& cameraAngleV, double& cameraZoom);
        void resetCameraPosition(const double angleH, const double angleV, const double zoom);
    
    signals:
        void pulseProfileUpdated(const PlotData& data);
    
    private:
        void initializeGL();
        void resizeGL(int w, int h);
        void paintGL();
    
        void mousePressEvent(QMouseEvent *event);
        void mouseMoveEvent(QMouseEvent *event);
        void mouseReleaseEvent(QMouseEvent *event);
        void showEvent(QShowEvent *event);
    
        void updateCameraPosition(const double angleH, const double angleV, const double zoom);
        void updatePulseProfile();
    
        GLUquadricObj *m_quadricVirgoh;
        GLUquadricObj *m_quadricVirgov;
        GLUquadricObj *m_quadricSourcePlane;
        GLUquadricObj *m_quadricEarth;
        GLUquadricObj *m_quadricLLOh;
        GLUquadricObj *m_quadricLLOv;
        GLUquadricObj *m_quadricSourcePlaneNormal;
        GLUquadricObj *m_quadricSourcePlaneNormalCap;
        GLUquadricObj *m_quadricSourcePlaneNormalCenter;
        GLUquadricObj *m_quadricLHOv;
        GLUquadricObj *m_quadricLHOh;
    
        GLuint m_beamTexture;
    
        double m_earthRadius;
        double m_LHOAngle;
        double m_LLOAngle;
        double m_VirgoAngle;
        double m_sourceIota;
        double m_sourceInclination;
    
        PlotData m_plotData;
    
        bool m_cameraInteraction;
    
        int m_mouseLastX;
        int m_mouseLastY;
        double m_mouseAngleH;
        double m_mouseAngleV;
        double m_cameraZoom;
        double m_cameraZoomLBound;
        double m_cameraZoomUBound;
        double m_cameraPosX;
        double m_cameraPosY;
        double m_cameraPosZ;
    
        static const double deg2rad;
    };
    
    #endif /* PULSARANIMATIONWIDGET_H_ */