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scsiata.cpp

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  • GraphicsEngineFactory.cpp 518 B
    #include "GraphicsEngineFactory.h"
    
    GraphicsEngineFactory::~GraphicsEngineFactory()
    {
    }
    GraphicsEngineFactory::GraphicsEngineFactory()
    {
    }
    
    AbstractGraphicsEngine * GraphicsEngineFactory::createInstance(
    							GraphicsEngineFactory::Engines engine,
    							GraphicsEngineFactory::Applications application)
    {
    	switch(engine) {
    		case Starsphere:
    			switch(application) {
    				case EinsteinS5R3:
    					return new StarsphereS5R3();
    					break;
    				default:
    					return NULL;
    			}
    			break;
    		default:
    			return NULL;	
    	}
    }