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WindowManager.cpp
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einsteinathome / graphicsframework
256 commits behind the upstream repository.
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Oliver Bock authored
* Using single font instances per text group (adds flexibility, avoid font change during render) * initialize() and resize() are now virtual, and overridden in subclass * HUD dimensions now follow actual size (no more scaling needed) * No more FSAA needed * Removed unnecessary Open GL calls during render Pro: - Crystal clear HUD text - Constant HUD text size Con: - Slightly higher CPU usage (5% -> 7.5%, also for full screen?)
Oliver Bock authored* Using single font instances per text group (adds flexibility, avoid font change during render) * initialize() and resize() are now virtual, and overridden in subclass * HUD dimensions now follow actual size (no more scaling needed) * No more FSAA needed * Removed unnecessary Open GL calls during render Pro: - Crystal clear HUD text - Constant HUD text size Con: - Slightly higher CPU usage (5% -> 7.5%, also for full screen?)
WindowManager.cpp 10.08 KiB