- 06 Oct, 2017 1 commit
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Oliver Bock authored
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- 05 Oct, 2017 2 commits
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Oliver Bock authored
* Most characters had some weird background * NOT specifying the font on some renderText() invocation fixes it * Increased font size (first line only) to hide explicit vs. implicit font differences
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Oliver Bock authored
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- 30 Sep, 2017 1 commit
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Bruce Allen authored
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- 15 Sep, 2017 1 commit
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Bruce Allen authored
of sliders
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- 14 Sep, 2017 10 commits
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Bruce Allen authored
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Bruce Allen authored
I am assuming that the initial lower frequency is 30 Hz. Need to check code in this respect.
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Bruce Allen authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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- 13 Sep, 2017 9 commits
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Bruce Allen authored
Normalizing phase to LLO produced a misleading behavior when changing the orientation of LLO. Shifted relative phases to a more sensible convention
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Bruce Allen authored
Add some frequency and amplitude modulation to the plot
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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- 12 Sep, 2017 8 commits
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
* Slightly adjusted to match earth's texture mapping * Some signs inverted for rotation matrices
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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- 11 Sep, 2017 1 commit
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Oliver Bock authored
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- 08 Sep, 2017 7 commits
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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Oliver Bock authored
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